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Interactive Visual Worship & Singing

Posted: April 30th, 2010 | Author: godatplay | Filed under: Uncategorized | No Comments »

I’ve been slowly working on a side-project for a while – on and off (mostly off) for the past 10 months or so. It’s evolved some since I’ve started, so I thought I would share it with you, dear reader. The most concise and least awkward way to describe it is that it is a platform for interactive visual worship (or “visual singing” for non-worship settings).

Interactive visual worship

What is Interactive Visual Worship?

Interactive visual worship is a form of worship where people can use videogame technology to worship visually along with a band that’s playing music. It can be hard to understand at first if you’re not very familiar with forms of both Christian worship media and videogame media. I don’t blame you, so I’ll try to elaborate on both!

Christian Worship Media

During a modern Christian church worship service, on the surface level you will see a band playing music on a stage in front of the congregation, and the congregation sings along to the music. These days people know what to sing by looking at white words on black projected onto screens above or to the side of the band. Some churches have also begun using abstract animated backgrounds behind the words (or on different screens altogether), referred to as “motion backs.” Other churches even try to include less abstract animations, such as video clips of nature or people interacting in a meaningful way. In terms of the media that’s going on, it’s similar to live visuals at a rock concert.

So the goal is to express some faith-based message through film/animation during the musical part of worship – this is visual worship, or rather a specific form of visual worship. Since it is about expression, artists are needed to express that message. They choose the clips and fade between them live to the music in order to create meaning, similar to how a DJ works with turntables. Therefore, these people are referred to as worship VJs. So you could say that these worship VJs are worshipping visually by creating meaning from video clips in sync with a worship band playing music. Again, like VJs would at a rock concert/club. And there’s almost always only one worship VJ doing visuals, just like you usually have one DJ playing in a band or at a club.

Videogame Media

Interactive visual worship takes that idea, combines it with videogame technology and media, and allows a group of people to worship visually at the same time. Now when I use the word videogames, you might think of Tetris or Doom or Halo or Peggle, but that’s not quite what I’m talking about. I think of videogames as a mixture of two unique mediums – a specific medium that doesn’t really have a name yet, and games. At the heart of this unnamed medium is a virtual, fictional, interactive system running on a computer.

This system takes input, computes it, and displays an output that changes based on the input given. It’s fictional in the sense that the system represents something artistic; it’s not tax software, but a virtual world created by an artist that you can explore and learn from. It’s a world that speaks to you on a very human level, but because it’s interactive, some videogame designers describe it as a world that you can have a conversation with.

Interactive visual worship uses this unnamed medium. Keep in mind that it’s a unique medium that’s distinct from games, so it does not include winning & losing, game-like challenges, or points. But it still uses interactive systems or environments. These could be made up of a series of scribbles that move around, geometric shapes that appear to be alive, or an earthly world that looks like a painting or photograph.

What is it Like in Practice?

In the real world, where culture exists, this takes the form of using wireless devices like a Wii remote to interact with videogame-like environments during a church service. And the visuals appear on a screen for the congregation to see, just like existing visual worship media.

I can hear it now…”What?!  Playing videogames during church?!” Well, kind of. Though it’s not that different than mixing beats during church or painting during church. It’s a medium, just like other things that are experienced on Sunday morning. For interactive visual worship, it’s designed to be a communal activity for at least 6 people, like adding a visual band to the music one.

I’m working on a demo video that I’ll post soon; hopefully it will be provide some clearer idea of what this is all about. Basically at this point I have a few environments that I can switch between. It’s a polished prototype. More info to come.


Finn Miles – Why Make Clocks – H. Dustin Harmsen @ Mars Cafe May 14th

Posted: April 14th, 2010 | Author: finnmiles | Filed under: Uncategorized | Tags: , , , , , , , , , | No Comments »

Join us at the Mars Cafe, Des Moines, IA, for an excellent night of acoustic music, live art, and all around good times!


Radio Interview on 105.1 – Channel Q

Posted: April 12th, 2010 | Author: finnmiles | Filed under: Uncategorized | Tags: , , , , , , , , , | No Comments »

We’re booked to do a live radio interview with Benny Black, DJ on 105.1 on August 1st, 2010. Yeah, it’s a long way off, but we’re excited!


The Uphill Battle for Christian Videogames

Posted: April 9th, 2010 | Author: godatplay | Filed under: Uncategorized | No Comments »

The comment thread of a recent Kotaku article entitled Walmart Said to Broaden Christian Game Distribution Plans perfectly presents the uphill battle that any Christian game developer has in presenting any sort of Christian message in a videogame.

I found this comment to be particularly poignant:

For a society that seems to love tolerance, we sure seem to hate Christians a lot.

The Left Behind games obviously aren’t helping things.  I’ve never played one, but based on my research, they seem to be poorly crafted and a little mixed-up theologically.  This, of course, is based on the theology of the Left Behind books themselves, the first of which is dissected in incredible – though often over-the-top – detail at the Slacktivist blog.

If I were to unfairly distill Fred Clark’s analyses of the books down to a statement, it would be that the Left Behind series represents an anti-Anti-Christ perspective of the world which is not always pro-Christ.

I was having a recent conversation at my bible study lately involving the fire-and-brimstone preaching that you would hear on the street corner (or at the Des Moines Farmer’s Market).  To be clear, we didn’t agree with that behavior and concluded that neither would Deitrick Bonhoeffer, author of Life Together, which we’re currently studying.  I often wonder if this is what the Jewish authorities of Jesus’s day were like.  You know, the ones he had the most trouble with.  The ones that conspired to have him executed.  Not that what’s being preached on the corner is never true.  I think it can be, but so can swinging at a stranger’s head with a baseball bat in order to smash a fly that had landed there be technically “true.”

Nevertheless, I’m encouraged to see Walmart’s willingness to be open to more Christian games.

You know, I still long for the day when I can play a game that is actually meaningful and says something about my faith.  Something real that actually represents the message of Jesus; “the last will be first,” “whatever you do to the least of these,” “love you neighbor as yourself,” and so on.  I guess that makes me just another game developer that is trying to make the kind of games I want to play.


Finn Miles Pictures from the Food for Haiti Benefit at the Vaudeville Mews

Posted: April 4th, 2010 | Author: finnmiles | Filed under: Uncategorized | Tags: , , , , , , , | No Comments »

Josh Larson of Godatplay.com (interactive visuals) and Paul Gratton of Finn Miles (+boss loop station) performed on April 3rd for the ‘Food for Haiti’ benefit at the Vaudeville Mews in Des Moines, IA. Below are just a few of the stunning pictures of the collaboration.


Food for Haiti

Posted: April 3rd, 2010 | Author: finnmiles | Filed under: Uncategorized | Tags: , , , | No Comments »

Paul of Finn Miles sings thoughtful songs in front of Josh Larson’s animations at the Vaudeville Mews.